Thirty years after the first film version of Stephen King’s Pet Sematary (directed by Mary Lambert from a screenplay by King himself) the directing team of Kevin Kölsch and Dennis Widmyer (Absence, Starry Eyes) attempt a new adaptation of the 1983 horror novel. The screenplay by Jeff Buhler, working from an earlier draft by Matt Greenberg as well as the original film and King’s book, changes a few key plot points and a few memorable scares to make their movie seem fresh on its surface. However, the filmmakers don’t fix the key problems with King’s story and fail to capitalize on the potential of their principal narrative deviation. Like far too many contemporary horror pictures aimed at a mainstream audience, the new movie only explores its inherently powerful themes in the most cursory way and ultimately ends up as little more than a collection of jump scares and recycled imagery that ceased to be scary decades ago.
King’s tale follows a young doctor named Louis Creed (Jason Clarke) who moves his wife, nine-year-old daughter, and toddler son away from the hectic pace of the big city to rural Maine where he can spend more quality time with the family. However, the house is located on a road where huge trucks come racing past at all hours of the day—the perfect spot to raise small kids. Since Creed seems not to have explored the property or examine the deed before he purchased it, he’s surprised to discover a special cemetery on his land, created for all the animals killed by the trucks (and by natural causes). For decades, children have buried their pets there. But when he travels a little farther into the woods he discovers an ancient Indian burial ground with the dark power to resurrect the dead who are buried there.
All this exposition comes by way of the next-door neighbor,
and old Mainer named Jud Crandall (portrayed memorably in the 1989 version by
Fred Gwynn and blandly this time by an uncommitted John Lithgow—who doesn’t
even attempt to do a Maine accent even though I’m sure he could do it perfectly
if he cared to). When a truck kills the family cat, Crandall shows Dr. Creed
how to bring the animal back so as to not burden Creed’s little girl with the
pain of losing her beloved pet at such a young age; even though, up to this
point, his whole motivation for showing her the pet cemetery has been to help
her deal with the idea of death.
The way the Crandall character is presented sums up the major differences in
tone between this movie and the first version. Everything in Lambert and King’s
film is played over the top—the performances, the dialogue, the backstories, the
humor, the gore, the questionable Maine accents, and the commitment to shaky
character motivations. Their movie is strained and illogical but it satisfies the
viewer on some levels because of these
campy factors. Each scene is contrived but they all have narrative arcs that
unfold in compelling ways. The new film, on the other hand, attempts to be more
realistic and atmospheric, but absolutely nothing about it succeeds.
For example, few scenes in the 2019 version have their own
beginning, middle, and end; instead, the script is a string of info dumps and spooky
set-pieces. The film looks utterly artificial (we never buy that the
overly-art-directed pet cemetery set is actually in the woods of Maine). The fleshed
out backstory meant to justify why the doctor’s wife is so reluctant to talk
about death—which is also supposed to explain why this couple who have been
married for at least a decade have never engaged in a serious conversation about
religion or how they want to teach their young children the basic facts of life
and death—is so laughably executed it literately involves a harrowing
dumbwaiter accident!
The motivation for Jud Crandall’s decision to tell Dr. Creed about the secret
power of the Indian burial ground beyond the pet cemetery—even though Crandall knows
no good has ever come from that power—is explained here by a few lines the screenwriters
give the old man about the “dark power of the place.” This rational for Crandall
doing such an obviously bad thing is faithful to King’s novel, but watching it
unfold on film we are baffled as to the old man’s purpose, which is never made
clear to him or to us.
Any halfway decent adaptation of this material would address the key flaw in its
plot. If the power of the burial ground could bring back the dead in a way that
initially seemed to work without any unpleasant or scary downsides, it would
enable some real, lasting horror and tap into the full power of the intrinsic themes
of guilt, loss, and grief in the story. If the cat appeared to be perfectly normal
when he first returns from the dead, there would be real motivation to employ the
supernatural experiment with more precious loved-ones later on. Then, after a
few key narrative beats, when Dr. Creed discovers that the cat he brought back
from the dead is starting to behave like a demon from hell, we not only would
experience some truly chilling, “what have I done?” moments, we’d fully invest
in the central character’s plight instead of just dismissing his actions as the
stupid choices only characters in bad horror movies make. This simple change would
also render the book and films’ signature line, “Sometimes, dead is better,” delivered
thrice by Gwynne in the ’89 version and once by Lithgow here, a truly spooky
utterance rather than a patently obvious statement of fact.
The most significant change the 2019 version makes is one that could have fixed
the week turn into the middle section of the story. As King envisioned it in
his novel, and as happens in the ’89 film, all the individuals brought back
from the dead during the majority of the tale are essentially non-verbal in
that they can’t reflect on the experience of being undead. Such is not the case
in this version. For a few minutes, it seems like the 2019 picture has found
a way to justify its existence. But all that potential is quickly dispensed
with as soon as opportunities for more cheap scares and exhausted zombie tropes
present themselves. The picture rapidly devolves into a generic climax of
blood, gore, and Halloween make-up effects that's less comical than the ’89
film, but also far less inventive and interesting. Sometimes bad is better.